Bob Hughes wrote:
> and there's another at the short code contest #5:
> http://local.wasp.uwa.edu.au/~pbourke/exhibition/scc5/final.html
> Both are using surface normal's, not actual deformed surfaces (Alex
> Kluchikov's is amazing nonetheless).
that is a normal?!! O_o
just under 512 bytes and I haven't taken the time to look it up... :P
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